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Can’t see msi
I would turn off all the yellow and red to test
can be turned back on
Just click to turn off
How is it currently running
It’s running fine, I don’t think I’m having the issue anymore but I also did turn off GPU Acceleration in “Graphics Settings” on windows when I changed the power plan so that probably was the culprit. I changed power plan back to Ryzen High Performance and now it’s working fine (I think)
GPU scheduling was causing it, but I really am not sure why that would be the case. All is fixed now minus the Blender CUDA crashes still but it’s just REALLY weird.
Sadly no it does not. I’ve followed several guides and so far it’s either it will do it half way through render or it won’t do it at all. I rendered the same thing several times with the same crash and eventually it let me finish the render. Not really sure what’s happening. I even put light bounces at 2, instead of the default 12 and it still happens randomly, even on extremely simple scenes. I guess It’s something I’ll have to keep tinkering with to fix it haha.
I tried safe mode and it doesn’t allow me to render. Apparently multiple things can cause it, Tile size and overclocks but my GPU is underclocked. It can also be remedied by using GPU and CPU and not just GPU so the card doesn’t run out of memory (which i don’t believe is the issue because it only reaches around max 2gb)
I will test tomorrow and get back to you, I really appreciate all the help you friendly people have been giving me so far.
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