Ok.
I whitelisted (excluded) within Virus & Threat protection:
[HEADING=1]I also whitelisted EasyAntiCheat.exe within Firewall (inbound and outbound rule), verified my game files and repaired EAC with the setup.exe.[/HEADING]
Unfortunately, it still crashed shortly after loading into the game (approx 5 minutes).
There were no new minidump files unfortunately but I’ll attach a fresh MiniToolBox file in case it’s useful (although Event Viewer’s not recognizing the latest crashes as “errors” so MTB doesn’t necessarily provide the most up to date info).
I’ll also add one of the WatchDog.dmp files that accompany each of the thousands of LiveKernelEvents. My apologies if this is a useless addition…
Finally, here are some of the error reports. It’s still ranging from 20-50 LiveKernelEvents per second for a few seconds shortly before each crash. They’re 95 percent 141 with a few of these others mixed in:
Fault bucket , type 0
Event Name: LiveKernelEvent
Response: Not available
Cab Id: 0
Problem signature:
P1: a1000001
P2: 1
P3: 0
P4: 0
P5: 0
P6: 10_0_26100
P7: 0_0
P8: 768_1
P9:
P10:
Fault bucket 1668190160296570244, type 1
Event Name: APPCRASH
Response: Not available
Cab Id: 0
Problem signature:
P1: Engine.exe
P2: 9.1.1.10162
P3: 67d30000
P4: KERNELBASE.dll
P5: 10.0.26100.4061
P6: c24bdd22
P7: c000041d
P8: 0015df24
P9:
P10:
Fault bucket , type 0
Event Name: LiveKernelEvent
Response: Not available
Cab Id: 0
Problem signature:
P1: 1b8
P2: a
P3: 0
P4: 0
P5: 0
P6: 10_0_26100
P7: 0_0
P8: 768_1
P9:
P10:
Fault bucket , type 0
Event Name: BlueScreen
Response: Not available
Cab Id: 0
Problem signature:
P1: 1e
P2: ffffffffc0000005
P3: fffff801935dd890
P4: ffffffffffffffff
P5: 0
P6: 10_0_26100
P7: 0_0
P8: 768_1
P9:
P10:
=====================================
Finally, I’d like to point out that I use an Azeron game-pad and reWASD (key remapper) for most gaming. I’m only thinking about them because reWASD is mentioned as a faulting application in the MTB.txt file. I’ve managed to replicate the crash both with the game-pad unplugged and with reWASD turned off but I haven’t yet tried to run the game with neither active. One of the error codes seems to pertain to USB devices but I’m not sure if it’s part of the cause or simply a symptom. Do you think there’s a chance that EAC is finding issue with either of these things or can I just ignore them?
I am legitimately curious about why EAC has this much agency over my PC. How does it even affect games that don’t utilize it? Helldivers uses a completely different anti cheat and it’s still getting affected… Just bonkers.
Sorry for the almost certainly overzealous volume of stuff in this update. I want to provide useful info but I’m too ignorant to really know what’s usefull or not.
I’ll endeavor to reduce the bombardment levels in future messages.
What would you suggest as my next steps?
I whitelisted (excluded) within Virus & Threat protection:
- EasyAntiCheat.exe within C:\Program Files (x86)\EasyAntiCheat
- The Folder: C:\Program Files (x86)\Steam\steamapps\common\Wildlands\EasyAntiChe at
- The Game File: C:\Program Files (x86)\Steam\steamapps\common\Wildlands\GRW.exe
[HEADING=1]I also whitelisted EasyAntiCheat.exe within Firewall (inbound and outbound rule), verified my game files and repaired EAC with the setup.exe.[/HEADING]
Unfortunately, it still crashed shortly after loading into the game (approx 5 minutes).
There were no new minidump files unfortunately but I’ll attach a fresh MiniToolBox file in case it’s useful (although Event Viewer’s not recognizing the latest crashes as “errors” so MTB doesn’t necessarily provide the most up to date info).
I’ll also add one of the WatchDog.dmp files that accompany each of the thousands of LiveKernelEvents. My apologies if this is a useless addition…
Finally, here are some of the error reports. It’s still ranging from 20-50 LiveKernelEvents per second for a few seconds shortly before each crash. They’re 95 percent 141 with a few of these others mixed in:
Fault bucket , type 0
Event Name: LiveKernelEvent
Response: Not available
Cab Id: 0
Problem signature:
P1: a1000001
P2: 1
P3: 0
P4: 0
P5: 0
P6: 10_0_26100
P7: 0_0
P8: 768_1
P9:
P10:
Fault bucket 1668190160296570244, type 1
Event Name: APPCRASH
Response: Not available
Cab Id: 0
Problem signature:
P1: Engine.exe
P2: 9.1.1.10162
P3: 67d30000
P4: KERNELBASE.dll
P5: 10.0.26100.4061
P6: c24bdd22
P7: c000041d
P8: 0015df24
P9:
P10:
Fault bucket , type 0
Event Name: LiveKernelEvent
Response: Not available
Cab Id: 0
Problem signature:
P1: 1b8
P2: a
P3: 0
P4: 0
P5: 0
P6: 10_0_26100
P7: 0_0
P8: 768_1
P9:
P10:
Fault bucket , type 0
Event Name: BlueScreen
Response: Not available
Cab Id: 0
Problem signature:
P1: 1e
P2: ffffffffc0000005
P3: fffff801935dd890
P4: ffffffffffffffff
P5: 0
P6: 10_0_26100
P7: 0_0
P8: 768_1
P9:
P10:
=====================================
Finally, I’d like to point out that I use an Azeron game-pad and reWASD (key remapper) for most gaming. I’m only thinking about them because reWASD is mentioned as a faulting application in the MTB.txt file. I’ve managed to replicate the crash both with the game-pad unplugged and with reWASD turned off but I haven’t yet tried to run the game with neither active. One of the error codes seems to pertain to USB devices but I’m not sure if it’s part of the cause or simply a symptom. Do you think there’s a chance that EAC is finding issue with either of these things or can I just ignore them?
I am legitimately curious about why EAC has this much agency over my PC. How does it even affect games that don’t utilize it? Helldivers uses a completely different anti cheat and it’s still getting affected… Just bonkers.
Sorry for the almost certainly overzealous volume of stuff in this update. I want to provide useful info but I’m too ignorant to really know what’s usefull or not.
I’ll endeavor to reduce the bombardment levels in future messages.
What would you suggest as my next steps?
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