I've been having a persistent problem with texture pop-in problems, where textures will appear low-res for a few seconds before gradually loading in. Usually this problem occurs when a model is loaded in, such as when I engage a character in dialogue or hover over a character in a select screen. I've had this issue with most new-ish games I've played, including Baldur's Gate 3, Tiny Tina, Marvel's Midnight Suns, and Immortals of Aveum. It's become pretty demoralizing, and takes me out of the games. I don't mind if my rig isn't quite up to snuff, but I've been told that my hardware is actually pretty decent and should be able to handle these games without issue. If anyone has any suggestions on how I could improve performance, I'd be very grateful.
Here are my hardware specs. If I'm missing anything relevant please let me know:
Windows 10
13th Gen Intel(R) Core(TM) i7-13700K 3.40 GHz
32.0 GB (31.8 GB usable)
64-bit operating system, x64-based processor
Samsung SSD 980 Pro 2TB
NVIDIA GeForce RTX 3070 (latest drivers installed)
Here are my hardware specs. If I'm missing anything relevant please let me know:
Windows 10
13th Gen Intel(R) Core(TM) i7-13700K 3.40 GHz
32.0 GB (31.8 GB usable)
64-bit operating system, x64-based processor
Samsung SSD 980 Pro 2TB
NVIDIA GeForce RTX 3070 (latest drivers installed)